Gallery

Description
GlymeraPaintings - 100 Framed Wall Paintings
50 motifs, each as a large 3x3 and a small 2x2 wall painting. Monsters, places, animals and heroes in a painterly Hytale style, sharp at twice the vanilla painting resolution. Own creative tab, optional survival recipes that hand out a random picture.
What is GlymeraPaintings?
Vanilla Hytale ships a handful of wall paintings. This pack adds 100 more: 50 motifs, every one of them available as a 3x3 painting for big halls and as a 2x2 for smaller rooms. All paintings use the vanilla painting mechanics - hang them on any solid wall, the frame turns towards you, the whole picture is clickable and drops back as the same item when you take it down.
Nothing is replaced or reskinned. The pack is purely additive.
The Collection
- 20 creatures - Grove Shaman, Bramble Raptor, Dune Colossus, Cave Ghoul, Cavern Spider, Void Watcher, Bone Titan, Void Maw, Crystal Stalker, Moss Golem and more
- 10 places - The Old Tavern, Lakeside Cottage, Desert Farmstead, Sand Fortress, Swamp Hut, Portal Shrine, Watchtower Ruin, Village Forge, River Mill, Jungle Portal
- 10 animals - Stag at Sunset, Mallard, Pond Frog, Farm Chicken, Rock Dove, Pig at Dusk, Mountain Goat, Highland Cow, Meadow Hare, Woolly Sheep
- 10 heroes - Forest Ranger, Amethyst Knight, Ember Knight, Aurora Warden, Blossom Samurai, Dune Raider, Swamp Explorer, Void Mage, Moonlit Assassin, Grove Warden
Every painting has its own inventory icon; the large and small versions are told apart by the icon size and the name suffix "(3x3)" / "(2x2)".
Creative Mode
A dedicated Paintings tab in the creative inventory with the sub-tabs Large (3x3) and Small (2x2). No scrolling through the deco list.
Survival: Mystery Paintings
Two recipes at the Furniture Bench (Misc tab). Both give you a random picture - you never know which motif you get until it is crafted.
| Recipe | Ingredients | Result |
|---|---|---|
| Mystery Painting (2x2) | 20x Light Leather, 2x Greater Essence of Life | one random 2x2 painting |
| Mystery Painting (3x3) | 30x Light Leather, 3x Greater Essence of Life | one random 3x3 painting |
The "Mystery Painting" placeholder is swapped for the real painting the moment the craft finishes. Every motif has the same chance.
Server Owners: Configuration
mods/de.glymera_GlymeraPaintings/config.json is written on the first start:
{
"recipesEnabled": true,
"leatherItemId": "Ingredient_Leather_Light",
"essenceItemId": "Ingredient_Life_Essence_Concentrated",
"smallLeather": 20, "smallEssence": 2,
"largeLeather": 30, "largeEssence": 3,
"benchId": "Furniture_Bench", "benchCategory": "Furniture_Misc",
"craftSeconds": 3.0
}
recipesEnabled: falseremoves both recipes from every bench at the next server start. The paintings themselves stay available in creative mode.- Ingredients, amounts, bench and craft time can be changed freely. Changes apply after a restart.
Installation
Drop GlymeraPaintings-<version>.jar into your server's mods/ folder and restart. Works in singleplayer worlds as well. The recipes live in a small generated folder mods/GlymeraPaintingsRecipes/ next to the jar - the plugin manages it, you can ignore it.
Technical Notes
- Pure asset pack for the paintings (blocks, models, textures, icons, language file); a tiny Java part handles the random swap and the recipe switch.
- Each motif shares one 192x192 texture between its 3x3 and 2x2 version - 100 paintings cost the client atlas the same as 50.
- Vanilla painting hitboxes are used for 2x2; 3x3 brings its own. The engine's filler blocks make the whole picture interactable.
- Removing the plugin turns placed paintings into unknown blocks; take them down first if you want to keep the items.
Changelog
GlymeraPaintings - Changelog
v2.0.0 (2026-09-10) — No painting lost on a full hotbar or a full inventory
- Fixed: crafting a Mystery Painting with a full hotbar gave nothing. The random painting was only ever put into the hotbar and the result was ignored — with a full hotbar the mystery item was consumed and the painting never arrived. The painting is now handed over like a regular pickup (hotbar or backpack according to the player's pickup setting) and drops at the player's feet if there is no room at all.
- Fixed: with a completely full inventory the crafted "?" mystery item was thrown on the ground and stayed a "?". The game drops the craft output itself when nothing fits; the plugin now also looks for that dropped mystery item next to the player and turns it into the painting on the ground (retried for about a second).
- Upgrade: replace the jar in
mods/, keep the plugin's data folder, restart the server.
v1.0.0 (2026-09-07) — Hytale 0.6.x
- Initial release: 100 framed wall paintings - 50 motifs (20 creatures, 10 places, 10 animals, 10 heroes), each as a large 3x3 and a small 2x2 painting.
- Own creative tab "Paintings" with the sub-tabs Large (3x3) and Small (2x2); every painting has its own icon.
- Two optional recipes at the Furniture Bench (Misc): "Mystery Painting (2x2)" for 20x Light Leather + 2x Greater Essence of Life and "Mystery Painting (3x3)" for 30x + 3x. The result is a random painting of that size.
- Server config
mods/de.glymera_GlymeraPaintings/config.json:recipesEnabled(off = both recipes disappear at the next start), ingredient ids, amounts, bench and craft time. - Both sizes of a motif share one texture, so the pack stays light on the client's texture atlas.
Only Marc can read this.